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ABOUT US

Game Development Studio

Frame from video game: War Robot with big guns stays on the hill

Creative Digital Art &
Game Development Studio

Papacubec is a digital art outsourcing studio specializing in full-cycle game development, cinematic video production, and high-quality 3D content. We create games, cutscenes, trailers, characters, and immersive worlds using industry-leading tools like Unreal Engine 5, Blender, and other top-tier pipelines.

Our team consists of highly talented and experienced artists, designers, and developers who bring creativity, innovation, and precision to every project. Whether you're a game publisher, content creator, or studio looking for outsourcing partners — we're here to deliver powerful visual solutions.

What We Do

  • Full-Cycle Game Development – from concept to release across PC, console, and mobile

  • Cinematic Cutscenes & Video Trailers – engaging visuals for YouTube, Twitch, and marketing

  • Character Design & 3D Modeling – stylized and realistic, Metahuman-ready

  • Environment & World Building – detailed 3D locations and atmospheric worlds

  • 2D/3D Art Outsourcing Services – scalable art production for studios and agencies

  • Unreal Engine & Tech Art – advanced real-time graphics and visual effects

Why Choose Us?

  • ✅ Talented Professionals
    We work with some of the most gifted creatives in the industry — our people are passionate, skilled, and obsessed with quality.

  • ✅ Custom Solutions
    Every project is unique. We take time to understand your goals and offer tailored solutions that align with your vision.

  • ✅ Broad Expertise
    From games to trailers, from stylized characters to photorealistic environments — we cover everything you need in digital production.

  • ✅ Original Projects
    We also develop our own IPs, constantly pushing artistic boundaries and exploring new visual styles.

OUR TEAM

Papacubec Games Team member: men portrait. CEO, CTO, game developer, game designer,founder. Gamedev experience over 6 years

Ilia Smirnov

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  • 11+ years of design experience

  • 6+ years of gamedev experience

 

  • Founder, CEO, CTO, Game developer, Game designer

 

  • Bachelor of Architect Design of leading Russian University of Art

 

  • Unreal Engine Expert

  • High Expertise in game design, architecture

 

  • Co-founder of HORECA enterprises

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Papacubec Games Team member: women portrait. CFO, CBDO, Co-founder. Gamedev experience

Svetlana S.

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  • 3+ years of gamedev experience

  • 10+ years of finance and law experience

  • Co-founder, CFO, CBDO

 

  • Master degree of Russian leading law university

  • Project and Business development Manager

  • Co-founder of HORECA enterprises

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Main Voice of Papacubec games, our speaker, singer, and songwriter.

Paul Moran

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  • Main Voice of Papacubec games, our speaker, singer, and songwriter.

With a love of games and animation from a young age, Paul was drawn to voice over work. He has a wide range of voices and is quick to absorb himself into whatever character he plays.

Papacubec Games Team member: men photo. 3D environment artist

Kinan Hassounah

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  • 3D Environment Artist

"With 4 years of experience in 3D modeling and environment design, I specialize in creating
immersive digital experiences. Whether working independently or collaboratively, I consistently
deliver high-quality work that exceeds expectations. Continuously staying updated with industry
advancements, I strive to innovate and ensure impactful results."

Papacubec Games Team member: men photo. Voiceover Artist.

Austyn
Goveas

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  • Voiceover Artist

"Hello! My name is Austyn Goveas and I'm a voice actor with 4 years in the industry. I've been gaming for decades and always try to replicate the voices I hear, while altering then to fit my voice. This gives me the ability to create unique voices for my character based on their personality.

Papacubec Games Team member: guy portrait. Sound designer

Michael Kornienko

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  • Sound designer

"Hi! My name is Misha. I'm Sound Desingner, Music Composer and Sound Director with passion for video game projects. I have more than 4 years of experience in various projects. I do the full cycle of game sound design - from recording raw data to implementing ready sounds in final product. I'm always capable of understanding of tone and feeling of project and following the given direction."

Game Character: Robot Soldier with guns
Contact

SHALL WE PLAY?

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